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Multi-Finger Authentication Strengthens Smartphone Security

By Anne-Françoise Pelé

Fingerprint biometrics have become a standard security feature on smartphones, but consumers demand more from technology to securely make online shopping, banking transactions, and bill payments. For France-based Isorg SA, multi-finger authentication is the next phase in smartphone identity recognition.

At this year’s Consumer Electronics Show, Isorg is demonstrating a full-screen fingerprint-on-display sensor module for multi-finger smartphone authentication. It supports up to four fingers simultaneously touching a smartphone display.

More fingers, more secure
A spin-off from the CEA-Liten research institute in 2010, Isorg has developed the organic photodetector (OPD) technology, which integrates printed photodiodes on different substrates to enable large-area image sensors. It is compatible with plastic or glass substrates using TFT technology or CMOS image sensors.

(Image: Isorg)

In response to OEMs’ and end-users’ demand for a higher level of smartphone security and privacy, Isorg designed a fingerprint-on-display (FoD) module that supports one- to four-finger authentication across the entire dimensions of the 6-inch smartphone display, or even larger. Such multi-finger authentication capability aims to strengthen security for mobile banking and payments, personal health monitoring, and remote home control applications.

Why four fingers, and not five? “The logic behind ‘more fingers, more secure’ lies in the fact that the more fingers, the more fingerprint data to be matched, making it more complex to crack,” Jean-Yves Gomez, Isorg’s CEO and co-founder, told EE Times. Five-finger authentication is possible; however, “we promote four fingers instead of five because it is more user-friendly. It is easier to enroll your index to small fingers at the same time; while adding your thumb, you have to adjust your hand position.”

Flexible and foldable displays
Isorg’s FoD module is compatible with flexible and foldable displays for smartphones and wearables. “It supports curved-edged phone displays with flexible polyimide-substrate sensors, and this slim fingerprint module is thinner than 300 µm,” Gomez confirmed. “These advantages made it easily integrated into slim smartphone and foldable displays.”

Isorg’s module can be used both for indoor and outdoor environments, as it demonstrates “robust performance under various conditions, including sunlight, web, and dry fingers as required by smartphone OEMs in different test conditions,” he said.

Designed for smartphones, the full-screen FoD module could be extended to other applications such as wearables, tablets, and other similar under-display applications. The technology can also find applications in the biometrics industry (e.g., access control, border control).

The French startup said it will be sampling its FoD module to smartphone OEMs in spring 2020. Asked when we should expect to see the first smartphones implementing this module available on the market, Gomez said, “Our lead customers who are developing new smartphones are aiming to launch their products soonest. The exact new product launch will be decided by the customers based on their marketing strategy.”

Mass production in 2020
“2019 marked an important revolution for Isorg,” said Gomez. “We integrated other skills because the company has developed its own optics components and ICs for sensors. The journey we embarked on has brought us to where we wanted.”

Back in 2018, Isorg raised $26.6M (€24M) in Series C financing to conduct the different qualification steps of its production site based in Limoges. Two years later, “we are delighted to announce that the company is fully ready for mass production of our solution within 2020. We have had our products ready for commercialization and market expansion.” On the Limoges site, Isorg has a Gen 3.5 (780 × 650 mm) manufacturing line for image sensor production with supply of TFT backplane.

Headquartered in Grenoble, Isorg has a pilot line and a dedicated application team at the CEA-Liten institute. The startup also runs a small R&D line, compatible with 8-inch silicon wafers in Bordeaux, as well as sales and application offices in Hong Kong.

Isorg owns more than 60 patents and employs 70 people.

Texture Sensations on the First Haptic Smartphone Display

Bringing textures to life by changing the sensation of a surface as your finger slides over plastics, wood, and glass is the ambition of Hap2U, a France-based haptic technology startup.

At this year’s Consumer Electronics Show (CES), Hap2U is demonstrating what it claims is the world’s first haptic smartphone display, which allows users to feel and sense objects on touchscreens. Its Hap2phone technology was named Honoree of the 2020 CES Innovation Award.

Interactive and tangible
With the Hap2phone, Hap2U is targeting a global haptic component market that will be worth $4.8 billion by 2030, according to a recent report by IDTechEx. Haptic technologies have been used in products such as game console controllers for more than 30 years and can be found in the vast majority of smartphones, smartwatches, and electronic devices. Over the past five years, however, the research firm said it has observed a shift in the core haptic technology and “an even more significant shift in the direction of innovation efforts to develop the haptic technologies of the future.”

Founded in 2015, Hap2U has developed the so-called ultrasonic lubrication principle. As explained in a company blog post, the vibration occurs at ultrasonic frequencies (above 20 kHz) and generates a thin film of pressurized air between the finger and the screen, thus modifying the friction. The vibration can be controlled.

With a smartphone, users can sense vibrations when he or she receives a notification, receives a text message, or clicks on the glass surface. This is the vibrotactile technology. Hap2U’s technology aims to enhance the overall emotional experience by enabling texture sensations. In a statement, Chappaz explained: “Think about users on their smartphone in noisy or harsh-lighting conditions — outdoors, for example — how touch then becomes a major feature to improve their experience. HD texture sensation is a crucial interface between the user and the outside world, introducing an added level of interaction compared to traditional screens.”

Hap2U uses piezoelectric actuators to generate ultrasonic vibrations on a glass screen and modify the friction of the user’s finger. The vibration is synchronized with the position of the finger, enabling the user to feel what appears on the screen. This thin-film piezoelectric solution (2 microns) has a minimal impact on weight (<1g) and on the display power consumption (1%).

By applying a friction coefficient, Hap2U claims it can make distinct variations in touch sensations — intense or soft nicks, springs, buttons, elasticity, and all kinds of high-to-low elevation points and textures. This allows the nerve endings in the fingertips to detect different sensations and informs the brain to interpret them.

Basically, Chappaz stated, “Hap2Phone offers the physical touch experience of what users see: If there is a fish on the screen, the user feels its scales; same for a pushbutton, a slider, [or] the wheel of a car in a video game.” For manufacturers integrating screens in their products, this solves the problems related to the digitization of objects by making them both interactive and tangible.

Glass, but not only
Initially focused on glass surfaces such as smartphone and tablet screens, Hap2U said it has been working on a multi-material haptic technology and is now deploying haptics on wood, plastic, and metal.

Hap2U’s technology is not solely intended for smartphones and could find applications in the IoT, industrial, automotive, and smart building markets.

After initial seed funding in 2016, Hap2U completed in late 2018 a €4 million Series A funding round with Daimler AG to accelerate the development of its haptic technology. Headquartered in Grenoble, Hap2U now employs 30 people and expects to double to 60 by the end of 2020.

Read also: Piezo Haptic Feedback to Enhance Drivers Safety

Piezo Haptic Feedback to Enhance Drivers’ Safety

By Anne-Françoise Pelé

From turning the steering wheel to pressing down the accelerator pedal, the driving experience is very tactile. Haptic technologies simulate the sense of touch by triggering forces, vibrations or motions to the drivers, and are increasingly used by the automotive industry as a way to confer a safer, more informed and more intuitive user experience. 

Boréas’ BOS1211

Boréas Technologies Inc. (Bromont, Canada) is rolling out what it claims is the first low-power high-voltage piezoelectric driver IC to enable high-definition haptic feedback in automotive human machine interfaces. The BOS1211 IC has been developed using Boréas’ patented CapDrive technology, a scalable high-voltage piezoelectric driver architecture that takes advantage of the piezoelectric material. This approach compares with the more traditional haptic actuators: eccentric rotating mass (ERM) motor and linear resonant actuator (LRA). 

“When you try to generate high voltage in consumer or in car applications, if you don’t have good electronics, you will basically burn all your energy to increase that voltage, and that will make the overall system inefficient even though the actuator itself is efficient,” Simon Chaput, Boréas’ founder and CEO, told EE Times. “We solved that problem, and created a driver that takes the low voltage and generates the required high voltage.” The BOS1211 has been designed to support TDK’s family of 120V PowerHap piezoelectric actuators. 

Preventing driver’s distraction
More than 52.8 million automotive touch panels will be on the market by 2020, according to IHS Markit Center Stack Display Production Forecast, and that number is increasing by 4.6 percent annually. Safety is one of the key drivers for adoption.

In a car, said Chaput, touchscreens are more efficient than the voice control to do quick tasks. The main issue with touchscreens, however, “is the time to look at it is too long because we wait for confirmation”. Haptics enables the user to touch the screen like a traditional button interface, which means “you can slide your finger across the screen, feel different textures until you reach the button, then press on the button area and feel the mechanical click that tells you that the button has been pressed, the command has been registered and whatever action you have ordered will take place in the next few seconds.” The whole idea is to keep the driver’s eyes on the road and hands on the wheel as much as possible.

Haptic feedback in vehicles is becoming a lot more popular as the user experience continues to evolve inside of the vehicle,” commented Kyle Davis, Technical Research and Data Analyst for IHS Markit. “Haptic feedback is not just limited to a user experience though, as it can help keep the driver’s eyes on the road and reduce driver distraction.” 

Within the automotive cabin, haptic technologies can be used to trigger different warnings to the driver without adding stress to the visual and auditory loads. Touchscreen is one application, steering wheel is another, said Chaput. “You can think of the control buttons on the steering wheels, but also if you drive off your lane, the wheel will vibrate and tell you that you need to recover control of your car.” Speeding warnings can also be triggered in the pedal to alert the driver that he or she is exceeding the speed limit. Same thing with the seat and belt where actuators could be used to help improve the driver’s awareness of his or her surroundings. 

Haptics technologies differ from audio and visual technologies. They are time sensitive and require continuous bidirectional data sharing. “It is important that the haptic feedback arrives at the right time,” said Chaput. “If you are delayed by more than 10 or 20 milliseconds, it is going to feel wrong from a human perspective.” With its latest BOS1211 IC, Boréas claims it has a good time resolution for touch sensing. “We use the piezo actuators as both the actuator and the sensor. Our chip has both the sensing and driving capability and can take the decision by itself.” As soon as a pressure is sensed, the haptic feedback is automatically sent. There is no delay, and the haptic feedback arrives at the right time, said Chaput. 

Removing mechanical buttons. Really?
At last year’s CES, Boréas demonstrated a buttonless smartphone, replacing the mechanical volume and power buttons with two piezo actuators next to the frame. While customers tend to prefer buttonless smartphones and tablets, expectations may be different within the car cabin. “I think a common misconception is that haptic feedback will replace buttons and knobs inside the vehicle,” commented IHS Kyle Davis. According to IHS Markit User Experience Consumer Survey, “most new vehicle buyers are looking for a mix between a touchscreen and buttons, not one or the other.” 

Enabling new human-machine interfaces in cars
In May 2019, Boréas and TDK announced their collaboration to accelerate the adoption of piezo haptic solutions in applications such as automotive displays and controls, wearables, smartphones and tablets. At the time, Boréas’ first product, the BOS1901 power-efficient piezo driver IC, was seen as a good fit for TDK’s PowerHap actuators with an operating voltage of up to 60V. Partners also planned to develop the first low-power piezo driver IC for the larger members of the PowerHap family with maximum drive voltages of 120V. That’s the BOS1211. 

“We realized that together we had the best driver and the best actuator for haptics, but what our customers want is more a solution,” said Chaput. “We can move faster than if we were working on our own. In the long term, we can do roadmap alignment, meaning that we can make sure that the drivers we are designing and the piezo actuators TDK is developing are aligned together.” 

Simon Chaput, Boréas’ CEO and founder

Asked about the main differences between the BOS1091 and the BOS1211 ICs, Chaput said Boréas has improved the sensing interface to be more precise and autonomous. “On the BOS1901, the sensing is done by our chip but it requires some software while on the BOS1211 most of the sensing is handled by the chip itself,” which makes it more autonomous. Also, the BOS1901 was created for smart watches and phones, whereas the BOS1211 is made for large displays in cars. It meets the AEC-Q standard and is qualified for automotive applications. 

Both the BOS1901 and BOS1211 ICs have been developed using Boréas’ patented CapDrive technology. Explaining what’s unique about it, Chaput first cited high force haptic feedback, thus the ability to move large screens and deform stiff materials. A second benefit is the fact that piezo actuators can be made in customizable form factors. “Typically, for LRA actuators, when you increase the size, it increases the dimension, and you end up with a big rectangular block.” Piezo actuators, he continued, “can be manufactured so that they fit well within the module, providing a better integration in the car.” 

Boréas also claims the BOS1211 is the industry’s smallest haptic driver (4 x 4 mm QFN) for this level of haptic feedback strength and consumes “one tenth of the energy required by our competitors.” This low power solution, Chaput noted, enables car manufacturers to design haptics the way they want it to be without the risk of using too much power. 

Educating, sampling, scaling

On the electronics side, Chaput said Boréas is at a point where “we have a good solution that makes it viable on the market.” The next step consists in “working with our customers, because most customers have expertise into actuating ERM and LRA, and the piezo actuator is quite different.” Of course, Boréas keeps a close eye on the competition to see what’s coming down the line and support the markets where, as a startup, there are the most promising outcomes. Texture-based haptics “is something we will look into in the future,” said Chaput. “We would need to find the right partner.” 

Again, today’s priority “has to do with teaching our customers so that they can do the same kind of actuating they are doing with LRA today with piezo tomorrow.” 

The BOS1211 is now sampling to key customers, “we now have multiple projects with multiple large OEMs”. To accelerate design to production with the TDK 120V PowerHap actuators, Boréas said it will offer a plug-and-play development kit for piezo haptic feedback in February 2020. Chaput said the company expects to launch production of the BOS1211 chip in 2021 and start volume production in the years 2022-2024. 

Asked whose foundry is producing the BOS1901 and will produce the BOS1211, Chaput just said Boréas has “a very good partner.” 

Looking ahead
Chaput is confident haptics will likely touch most aspects of our lives, especially in the consumer and automotive spaces. “If you take one day, you use your hands quite often to provide good information on your surroundings.” But what happens when you shift to smartphones? “Most of that information has been digitized, and you can see it in full HD, 4K or even 8K.” You see, but not feel. “In the past twenty years, we have lost the touch feeling, because we are mostly interacting with glass that always feels the same. Haptics will bring back that touch information.”

Related content: Taking Touch Technology to the Next Level

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